Mage Power
Spell Equip

Mage Power

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The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 6, 2026
47± 5/ 100
Power Score
Intrinsic 45
Deck 49

Mage Power — Power Evaluation

Final Score: 47 ± 5 · Confidence: Medium

  • Intrinsic: 45 · Deck: 49 · Meta: provisional
  • Primary role: Utility

Why it scores here

Mage Power is a passive ATK/DEF boost that shines in control and stall decks where multiple Spell and Trap Cards are naturally in play. Its 356-deck presence across 113 archetypes confirms strong generic utility, especially in dedicated homes like Royal (100% inclusion) and Solemn (66.7%) where it delivers meaningful stat increases. However, zero combo evidence and lack of opponent interaction limit its role to utility support rather than deck-enabling power. The card's final score reflects its reliable accessibility and deckbuilding efficiency in the right shell, offset by weak card advantage and zero disruption potential.

Axis scores

Axis Score Evidence
Accessibility 65 Appears reliably in 356 decks across 113 archetypes and is searchable by Power Tool Dragon, confirming practical accessibility in S/T-heavy shells. (observed)
Combo & Conversion 15 Zero combo evidence and no board-building effects means it functions only as a passive boost, never as a combo starter or converter. (verified)
Resource Economy 35 Provides no card draw or refuel, yielding approximately neutral resource economy only in control decks that already run many S/Ts; loses value in other archetypes. (inferred)
Effect & Interaction 5 Offers zero opponent disruption, negation, or removal, functioning only as damage support with no defensive interaction. (verified)
Material Utility 8 As an Equip spell, it provides no intrinsic material value and cannot serve as Synchro, Xyz, or Link material itself. (inferred)
Resilience & Flexibility 45 Can be destroyed by common S/T removal like Harpie's Feather Duster (top partner), but equip spells generally persist across turns in control shells. (observed)
Deck-Building Efficiency 70 Splashes cleanly into 113 different archetypes with no garnet risk or deckbuilding conflicts, requiring only S/T-heavy shells to maximize value. (observed)

Calculation

Weight profile: Primary role: Utility (default weights). Intrinsic ≈ 45, Deck ≈ 49, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Splashable across 113+ archetypes with no deckbuilding restrictions or garnet risk
  • Perfectly efficient in dedicated control/stall shells with 5-6 Spell/Trap Cards active, providing +2500 ATK/DEF or more
  • Searchable by Power Tool Dragon, enabling consistency and accessibility
  • Consistent deck presence across TCG, OCG, MasterDuel, and DuelLinks formats

Weaknesses

  • Zero offensive disruption or defensive negation capability
  • Pure stat boost with no card advantage, refuel, or draw potential
  • Vulnerable to common S/T removal effects like Harpie's Feather Duster and Mystical Space Typhoon
  • Requires pre-existing equipped monster to be useful; dead draw without monsters in play
  • No combo conversion utility or board-building capability

Counters / choke points

  • Harpie's Feather Duster (destroys backrow; most common top partner of Mage Power decks)
  • Mystical Space Typhoon and Lightning Storm (S/T removal)
  • Effects that destroy equipped monsters directly
  • Opponent control effects that take control of your Spell/Trap Cards (reverses the boost)

Best use

Passive ATK/DEF boost in S/T-heavy shells. Decks: Royal, Solemn, Greed, Control/Stall variants.

Evidence & gaps

  • Verified: Card text describes pure ATK/DEF boost scaling with Spell/Trap Card count (from card description); Appears in 356 decks across 113 distinct archetypes (from deck data total); Zero combo board appearances (from combo data: 0 total combos); Top format partners are board control staples (Harpie's Feather Duster, Raigeki, Ash Blossom; from top partners); Usage statistics show 100% inclusion in Royal archetype with 3-copy typical load (from usage statistics)
  • Observed: 59.3% of decks running Mage Power are gameplay type 4 (control) and 36.8% are type 7 (stall); Average 1.65 copies per deck; 93 decks run 3 copies, suggesting competitive inclusion (from copies per deck); Greed archetype shows highest frequency at 22 decks (6.2% of sample); Power Tool Dragon co-appears in 63 decks (17.7%), suggesting searchability as major factor
  • Inferred: Equip spells can be destroyed by opponent S/T removal, limiting resilience in hostile matchups; Requires monster on field and multiple live S/Ts to maximize value (standard equip + boost mechanic); In control shells with 5-6 active S/Ts, provides +2500 to +3000 ATK/DEF per equipped monster; Generates card advantage parity only in decks already running many Spell/Trap Cards; negative efficiency in lean monster strategies
  • Data gaps: No combo board data supplied, preventing verification of actual board impact and appearance frequency Only 1 guide mention despite 356 decks running the card, limiting human strategy commentary No metagame sample or top-card ranking provided to calibrate competitive importance No Master Duel-specific stats despite card being legal in the format Missing empirical feedback on effectiveness vs. theoretical deckbuilding fit Rulings/interactions on control effects reversing the boost not detailed











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